Dear Livecoders,
I'm building an app that makes use of Livecode's drag & drop facilities. So far, I've successfully built an app that can happily receive stuff dragged onto it from external apps/OS, determine what sort of thing is being dropped and respond accordingly.
However, I can't figure out how to create the reverse of it - i.e. dragging stuff from Livecode to the external environment for processing by the OS or another app. I can successfully get my app to copy various types of control and populate the relevant clipboard data keys and this works fine for the OS and most external apps but I can't figure out how to parallel this copy/paste with drag & drop.
If I drag a control/object from Livecode to somewhere outside the application I don't get the mouse pointer changing to indicate something is being dragged as you might do when dragging from another application even if i set the allowabledragactions on the control appropriately.
Any ideas?
Stan
I'm building an app that makes use of Livecode's drag & drop facilities. So far, I've successfully built an app that can happily receive stuff dragged onto it from external apps/OS, determine what sort of thing is being dropped and respond accordingly.
However, I can't figure out how to create the reverse of it - i.e. dragging stuff from Livecode to the external environment for processing by the OS or another app. I can successfully get my app to copy various types of control and populate the relevant clipboard data keys and this works fine for the OS and most external apps but I can't figure out how to parallel this copy/paste with drag & drop.
If I drag a control/object from Livecode to somewhere outside the application I don't get the mouse pointer changing to indicate something is being dragged as you might do when dragging from another application even if i set the allowabledragactions on the control appropriately.
Any ideas?
Stan
Statistics: Posted by stan — Fri Aug 30, 2024 11:54 am